I’m not sure why, but I’m feeling better than ever today! I feel so nimble and light on my feet—my training must be paying off!
Ha ha! The training probably helped, but right now, you’re getting a Spd-buffing effect from one of your allies’ skills. Bear in mind that it’ll only last for one turn, though.
Oh, I see. For a moment, I thought that perhaps my grueling training regimen had yielded something more useful than sore thighs every morning.
Speaking of skills, did you know that I can use Spur Res? That skill lets me give you a big Res boost as long as you stay near me.
Really?! All right, then, I’ll be sure to never leave your side!
Ack! Sharena, I said “stay near me,” not “cling on to my arm for dear life!”
Activation Times for Ally Buffs
There are also certain weapon skills such as Light Breath and Cymbeline that will buff allies as a secondary effect when the unit equipped with them initiates combat.
Situations Where Buffs Won’t Stack
As a rule, you can’t combine buffs that activate at the start of a turn with Rally versions of the same buff. When they clash, the stronger buff will override the other. Active Rally and start-of-turn buffs will be indicated by an arrow next to the mini unit on the map.
Example: Hone/Fortify-type skills, Defiant-type skills, Rally-type skills
Situations Where Buffs Do Stack
Buffs that take effect during combat will stack, and the more allies you have with skills that grant buffs, the more you’ll benefit.
Example: Goad/Ward-type skills, Blow/Strike-type skills
Recommended Buff Skills
Rally Atk/Spd and Rally Atk/Def will buff two stats at once, making them great choices for use as Assist Skills. For C Skills, Hone/Fortify-type skills and Tactic-type skills are also good choices, as they’ll grant a large boost to a specific stat.